I have zero near-term plans to install Windows 11 on either of those new systems. In the near term I have to consider what issues could crop up with Adobe's 2022 generation of Creative Cloud applications. I rely on Astute Graphics plugins for Adobe Illustrator. So I need to wait on that company to update its software for the new version of Illustrator. And then I don't know how forward-compatible the applications are with Windows 11. It may be well into 2022 before I install Win 11 on anything. And even then I would probably only install it on the new Alienware notebook since I don't connect it to a network.
Nearly all the PCs in my workplace are running Windows 10 Pro. I think there is at least one or two vintage PCs running Win 7. The only PC in the building I think is eligible for a Win 11 upgrade is a recently purchased Dell XPS desktop system we bought to control a pair of Hewlett Packard latex-based large format printers. Windows 10 is already bad enough for its own networking pains. I imagine mixing in a Win 11 system here and there may open a new can of worms. Unfortunately it's a bridge we will have to cross within the next year or two as we replace more computer systems.
Originally posted by Marcel Birgelen
The only things in graphics that are running via the web right now are specialized services, such as cloud-based storage (very slow compared to local discs), value-added content (clip art, stock photos, stock video) or fonts. The creative applications themselves still install and operate very much like they have for 30 years, despite the word "cloud" being tossed around. The only differences now is we're not installing off physical CD or DVD discs and don't have huge retail boxes with printed manuals inside.
The only scenario I can see where a web-based setup might have an advantage in graphics creation is distributed rendering across many computers. That would be a very specialized scenario. No one doing regular traditional creative work will have such a need.
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