Film-Tech Cinema Systems
Film-Tech Forum ARCHIVE


  
my profile | my password | search | faq & rules | forum home
  next oldest topic   next newest topic
» Film-Tech Forum ARCHIVE   » Operations   » Digital Cinema Forum   » 3D Content Distribution

   
Author Topic: 3D Content Distribution
Demetris Thoupis
Phenomenal Film Handler

Posts: 1240
From: Aradippou, Larnaca, Cyprus
Registered: Apr 2001


 - posted 05-23-2009 03:31 AM      Profile for Demetris Thoupis   Email Demetris Thoupis   Send New Private Message       Edit/Delete Post 
Hi folks. I am really curious to see how the 3D content is being distributed to the theater chains. For example, is there a different film for a Dolby 3D playback and a different for a Master Image 3D playback? Do you need to get the distributors to know which 3D system a theater is using?
Demetris

 |  IP: Logged

Julio Roberto
Jedi Master Film Handler

Posts: 938
From: Madrid, Madrid, Spain
Registered: Oct 2008


 - posted 05-23-2009 06:12 AM      Profile for Julio Roberto     Send New Private Message       Edit/Delete Post 
There is no technical reason to have separate masters for Dolby and other systems. Dolby-compatible DCI players (not all of them at this time) do the necessary color correction on-the-fly during playback from regular 3D content (2K, 48fps, alternate frames for each eye).

None of the other systems REQUIRE a special package either. Thus, Master Image could play the exact same 2K 48fps master you use for Dolby, i.e.

Your DCI player probably have settings to indicate what 3D playback system you are using so it may adjust minor changes (i.e. change the projector mode to 144hz with blanking intervals, etc). If it doesn't have settings for a particular system, it may work with other settings just fine (i.e. you can choose RealD in your DCI player when using a Master Image system, as they are totally compatible).

But so far, because RealD system is not up to par in the ghosting performance (double image), it is highly desirable for the film to suffer a selective contrast reduction prior to hitting the screen. Again, very few servers can currently perform this contrast reduction on-the-fly during playback of a normal DCI 3D package, so it has been the norm until now that studios supplied in the same hard drive two packages of the 3D movie: one "pre-ghostbusted" at the studio and another one "normal" (non-ghostbusted).

You can playback either one with either system. All systems would show even reduced ghosting if you chose to use the ghostbusted version, but also some added artifacts and reduced localized contrast. If you don't use the ghostbusted version and playback the normal 3D version instead, you will get more ghosting, specially on "bad" systems like RealD (less on dual-projectiong/Imax, Sony, Master Image, XpanD and specially on Dolby, which suffers from very little ghosting to begin with).

Eventually a large enough number of DCI players may start supporting real-time, on-the-fly ghostbusting of 3D movies during playback. At that moment, studios would stop supplying two different versions of the 3D film and just send a single one.

Also, hopefully, eventually more and more servers will start supporting real time, on-the-fly infitec color correction during playback and thus, be able to work with Dolby fitted projectors.

Sony takes a regular package (or a ghostbusted, your choice depending on how much ghosting is bothering your audiences) and adapts it for playback on their own system as well.

The goal for the studios is to send a single package for all 3D eventually, even if right now they must send two to aid RealD's relatively poor performance.

 |  IP: Logged

Mike Moreno
Expert Film Handler

Posts: 200
From: culiacan sinaloa mexico
Registered: Jul 2008


 - posted 05-28-2009 09:35 AM      Profile for Mike Moreno   Author's Homepage   Email Mike Moreno   Send New Private Message       Edit/Delete Post 
the distridutor send us a paper (excel) here they ask what kind of 3D technology we have, serial numbers from the equipment, sometimes they ask about the sound of the auditorium.
i think they ask in order to see if they have to send the movie non gostb or viveversa

 |  IP: Logged

Stu Jamieson
Jedi Master Film Handler

Posts: 524
From: Buccan, Qld, Australia
Registered: Jan 2008


 - posted 05-30-2009 08:57 AM      Profile for Stu Jamieson   Email Stu Jamieson   Send New Private Message       Edit/Delete Post 
@Julio: Could you clarify the term "ghostbusted" please mate? From what I've gathered in your post it has something to do with reduced contrast levels in the source, is that right?

 |  IP: Logged

Julio Roberto
Jedi Master Film Handler

Posts: 938
From: Madrid, Madrid, Spain
Registered: Oct 2008


 - posted 05-30-2009 10:12 AM      Profile for Julio Roberto     Send New Private Message       Edit/Delete Post 
Yeah.

In a nutshell, it goes like this: in 3D, you have two similar pictures on the screen at once, one for the right eye and another one for the left. When objects on the screen "stick out of the screen" a lot in "3D space" or when they go really "far out behind the screen", the image meant for the right eye and the image meant for the left eye appear further appart from each other on the screen (i.e. an obvious double image when you don't wear the glasses).

In a scene like someone with a flash light sticking out of the screen (bright object) in a cave (dark background), the bright part of the "right eye" image could easily ovelap a dark part of the image meant for the other eye on the 2D screen.

Since the filters used in 3D, specially polarized, don't filter out 100% of the light meant for the "wrong eye", only something like 97%-99% at best, you could see the right eyes' part of the "bright torch light" meant for the right eye when it ovelaps the "black background" part meant for the left eye.

Then you see a "double" or ghost image even with the glasses on, as you see a (bright) torchlight with both, the "right" eye and, because of the strong contrast against the black background in that part of the image, you also see it with the "wrong" eye, as with the ~98% efficiency of the filters, "2% of a flashlight" overpowers the "zero light from a black background".

With ghostbusting you scan the right and left eye images, figure out what parts overlap the physical 2D screen whereas it's really bright on one eye but happens to be really dark for the other eye on that spot. And once you find areas like this, you turn the brightness of the object way down (or increase the brightness of the background). In another words, you reduce the contrast so that it doesn't "stand out" so much and, thus, you won't see such a "bright" double image, but a much dimmer one that perhaps you won't notice (so much).

Of course that leaves you with funky potential artifacts where a "bright torch light" on dark background may end up looking brighter to one eye than the other, pictures with weird dark(er) "random" spots etc.

But this, as I said, only occurs on parts of the image that have a lot of "stereo disparity" (are away from the screen plane, either in front or behind) and happen to have large contrast in the illuminated part of the 2D screen where they overlap.

In short: ghostbusting is a selective contrast reduction technique that only affects "random" parts of the screen at "random" times according to how objects move in 3D space and how bright they are in one eye compared to how dark the background is supposed to be to the other eye at the point in the 2D screen where they cross paths.

You could apply this "selective contrast reduction" (ghostbusting) on your master and send out a "pre-ghostbusted print" or have a computer (server) do it "on the fly" while the movie is playing out of a regular (non-ghostbusted) "print".

 |  IP: Logged



All times are Central (GMT -6:00)  
   Close Topic    Move Topic    Delete Topic    next oldest topic   next newest topic
 - Printer-friendly view of this topic
Hop To:



Powered by Infopop Corporation
UBB.classicTM 6.3.1.2

The Film-Tech Forums are designed for various members related to the cinema industry to express their opinions, viewpoints and testimonials on various products, services and events based upon speculation, personal knowledge and factual information through use, therefore all views represented here allow no liability upon the publishers of this web site and the owners of said views assume no liability for any ill will resulting from these postings. The posts made here are for educational as well as entertainment purposes and as such anyone viewing this portion of the website must accept these views as statements of the author of that opinion and agrees to release the authors from any and all liability.

© 1999-2020 Film-Tech Cinema Systems, LLC. All rights reserved.